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.Max的model轉入Maya中

作者:RedBug on 八月 22, 2008 Posted in RSS | | 觀看文章來源

我只知道兩種方法,
首先都是要在3ds Max中先把.Max output 成 .3ds檔.

接著可以選用下面其中一種方法:
1.用FBXconverter將 .3ds轉成 .fbx,再用maya import .fbx檔。

2.在maya裝3dsimport.mll plug-in(至官網下載BonusTool),便可直接import .3ds 至maya.

:

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